The type VII U-boats had the 8,8cm gun. - Huge ammo capacity on both guns, will never run out of ammo on battle. With all this in the mind, it is heavily recommended not to use the 15.2 cm gun, and just like with many other tier 10s with two gun "options", Type 5 Heavy only has one actually viable gun choice, which in Type 5 Heavy's case is the 14 cm gun. Wooden box 3 cartridges = Description on how the ammunition was kept and packed. This tag should be used on existing categories that are likely to be used by others, even though the "real" category is elsewhere. These differences are taken into account in tooltip boxes. With its much stronger armor and a massive new 15.2 cm howitzer gun with lethal HE shells, each dealing 1400 damage per shot if penetrating the target's armor or 500-600 damage if not, the Type 5 Heavy would consistently inflict serious damage against even the most heavily armored tanks in the game. Type 5 Chi-Ri was the most advanced Japanese medium tank, developed by the end of the war for defending Japan from the invasion. While the exact gun model is unknown (most commonly assumed to be a 14 cm naval gun), the 15.2 cm/45 41st year type gun is clearly different to the gun of the sketch and picture of the bunker turret. Even when unangled, Type 5 Heavy is almost immune to every standard AP ammunition (except tier 10 TDs)! Play cautiously and wait for a good opportunity to peek. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. Rammer: 4032 With BiA and Vents: 0.459 m Likely this two-axle ZU-8 driving device was based to Bofors design introduced with Swedish 75-mm anti-aircraft gun m/37 (7,5 cm luftvärnskanon m/37). Standard Gun Only a Maus is able to push it due to Type 5 Heavy being the 2nd heaviest tier 10 in the entire game. Rammer: 3132 - Gargantuan HP pool of 2900, 2nd highest in the entire game. The general design of the in-game Type 5 Heavy is closer to that of the Chi-Ri. Rammer: 4032 100% Crew: 3588.2 - Has very tough side armor, making it much more effective at sidescraping compared to other Japanese heavies. Both and BiA: 3150 15 Increases main gun critical damage by 25%. Additionally, the reduced weight could possibly allow the armor of the vehicle to be increased even further without increasing the total mass of the original Type 4. The Ho-Ri tank destroyer is a project based on the Type 5 Chi-Ri hull. The superstructure for the main gun was placed at the rear, the engine was positioned in the center area of the chassis and the driver's station was in the front hull section; all similar in design to the German Ferdinand/Elefant heavy tank destroyer. Both and Max Crew %: 13.54 s, Standard Gun 50% Crew: 2949.1 75% Crew: 2550 d.setTime(d.getTime() + 60 * 60 * 24 * 2 * 1000); With 100% Crew: 2.781 s This results in rather inconsistent performance - sometimes you feel pretty helpless. Advantageous Damage Per Minute This, combined with its very thick side armor, makes this tank surprisingly efficient at sidescraping, something the previous Japanese heavies couldn't do. With its size and speed combined, the Type 5 Heavy is a juicy target for artillery. Sometimes known as "Godzilla" or just Type 5, the Type 5 Heavy holds the title as one of the most frequently changed Tier X vehicles in the game. A list of firearms, launchers, and explosive ordnance found in ArmA 3. The 15.2 cm/45 41st year type gun had AP shells and no HESH shells, unlike the model in the game. Vents: 18.76 s 75% Crew: 3393 With 100% Crew: 0.384 m Rammer: 3042 With 75% Crew: 0.541 m 14-06-2019 18:16:38 ZULU, Kawasaki Type 98 water-cooled aircraft engine, max 800hp but detuned to 550hp. 100% Crew The 15.2 cm carries only two shells - a HE and HESH shells with alpha damage of 900, with only difference being the higher penetration of the HESH shells (192 mm vs 75 mm). 8,8cm. Reload Times Official Designation: 40 caliber Type 88 12.7 cm Gun --- 12.7 cm/40 (5") Type 89 (Model 1929) Official Designation: 40 caliber Type 89 12.7 cm Gun: Ship Class Used On: Type 88: Submarines I.5 and I.6 Type 89: Almost all Japanese capital ships, aircraft carriers, cruisers, Matsu and Tachibana class escorts: Date Of Design The Ho-Ri I was a powerful tank destroyer (gun tank) using a 105 mm cannon in place of the 75 mm gun design and an additional 37 mm gun in the front armored plate. Because of this, the tank quickly became a far more formidable and popular vehicle, having enough firepower to impact the whole of the meta game and gaining the reputation as one of the most loathed Tier X vehicles from players that were forced to square off against it. Type 5, also known as Type 2605 or as Type 5 O-Ro Kai ("improved second super-heavy"), was a mysterious super-heavy tank that was supposedly developed by Imperial Japanese Army during the World War 2. 100% Crew: 3717 75% Crew: 2493 Vents: 2244 During development, they were informally known as A Gun (Kô Hô) Type. With 75% Crew: 693.4 m Even if the Type 5 existed as a project, it presumably remained on papers due to Japan losing the war. Also, try to avoid going anywhere without allies. In-game description is somewhat inaccurate - the Type 5 Heavy's design is far too different for it to be a modification of the O-I. Type 5 Heavy can go hulldown due to its tall profile and -10 degrees of gun depression, but the turret is huge and flat and may be an easy target if sat on a ridge, so it is often recommended to stick to corners instead if possible. German designation of the gun Gun feed by Ammunition storage 8,8 cm. Flak . -2.8 cm sPzB 41: Basically a super-high velocity tapering barrel gun of “real” 20mm caliber. Previously, the 15.2 cm was considered outright the superior option to the point where the 14 cm gun was redeemed completely obsolete; however, after the patch 1.5, this was humorously reverted, with the 15.2 cm receiving huge nerfs while 14 cm receiving some buffs. 100% Crew - Very frontal armor with rather small weakspots that are resistant against most low tier vehicles. 100% Crew: 2796 75% Crew: 21.63 s The 8,8cm gun fired a 12-14 kilogram round (9kg warhead), on board were usually 250 rounds. Any tank with access to shells with over 300 mm penetration are the biggest threat, and should be your priority target. Reload Times It packs two AP shells with 257 and 290 mm penetration, respectively. Notice the differences between the hull shape of the picture between the in-game model. Accepted into service in 1927, the weapon served both on land and on sea, as the secondary armament on a number of Japanese aircraft carriers and cruisers, and as the main armament on smaller ships. It used the Type 5 Chi-Ri tank chassis. Both and Max Crew %: 3258. Page last modified: Type 5 Heavy looks very similar to Type 4 Heavy, but in reality, it is notable improvement over it. After a while, the Type 5 Heavy's over-performing 15.2 cm was eventually and, according to most, rightfully nerfed, making its performance much less effective. The vehicles were reported to have eventually been destroyed or disposed of in deep lakes shortly before Japan's surrender to US forces in order to prevent their capture. Vents: 3649.8 Theoretical Damage Per Minute Armor in especial is most likely thicker in-game than what it actually was, done mostly due to balance purposes. Both and Max Crew %: 4311. Nominal DPM: 2702.7 Rammer: 3132 When affected by 100% Relaying: 825 m In this kind of matchup, you don't necessarily have to stick on a hard cover, but generally if possible, it's still better to stick on urban areas with hard cover. document.cookie = "__adblocker=; expires=Thu, 01 Jan 1970 00:00:00 GMT; path=/"; Jump to navigation Jump to search. With 100% Crew: 400 m Avoid long range engagaments as much as possible, especially against tanks with HEAT and good armor - HEAT doesn't lose penetration over distance, while the Type 5 Heavy's own gun struggles hard at range, due to its poor accuracy, high penetration dropoff at long distances and low DPM. - The 14 cm gun has underwhelming fully aimed dispersion, poor DPM and below-average penetration with premium rounds. First-shot DPM: 3472.7 - Excellent reverse speed, something that was lacking on previous tanks. Pick a flank you think you can push the most effectively, and just roll forward. It replaced the earlier Type 88 75 mm AA Gun in Japanese service. The way Type 5 Heavy plays also depends on the map and matchup. Keep in mind that not the entire side armor is spaced; however, the area where the spaced armor begins is somewhat obscured, making it not too obvious where the spaced armor is and where it's not. 127-GW-304-143217 (25071619076).jpg 2,352 × 2,052; 2.46 MB The German 88 mm anti-aircraft gun from World War II manufactured in Spain in 1948 in accordance with the original WW-II specifications and in superb condition. With 100% Crew: 0.479 m } First-shot DPM: 3600 In addition, it can block streets and flanks even when destroyed. This page was last modified on 23 November 2019, at 21:02. Air is gathered through vertical grilles in the engine compartment, passes through vertical radiators, and is released behind the tank. Vents: 3780 With Coated Optics: 440 m Theoretical Damage Per Minute Due to very limited information, many specifics like top speed, weight and armor are all speculation. With BiA: 0.375 m The Type 10 or 12 cm/45 10th Year Type naval gun was a Japanese 120 mm calibre dual purpose anti-aircraft and coastal defense gun used during the World War II. script.setAttribute("async", true); Four radiator blocks are shifted towards the rear, and, along with the separate oil cooler, are cooled with one many-bladed fan, connected to the main reductor by a crankshaft, passing between engines. The Type 5 Heavy also can angle its turret when it is reloading, like Maus and E 100, although it is not recommended to angle the turret too much due to pre-angled turret sides. Using Shell Type 3 (770 Damage): It includes surface based, subsurface (submarine launched), and air-based weapon systems, associated sensor systems, command and control arrangements, and passive measures (e.g. With both and GLD: 2.418 s 1/700 Five Star Models IJN 8cm/40 3rd Year Type AA Gun (4 set) $8.95. With BiA and Vents: 2.66 s Observe what shells the enemy tanks are using as well. Both and Max Crew %: 15.83 s, Standard Gun When top tier, the Type 5 Heavy can play aggressively and just roll forward. English: Type 5 15 cm AA Gun if … The Type 3 12 cm AA gun (三式十二糎高射砲, San-shiki jyūni-senchi Kōshahō) was an anti-aircraft gun used in quantity by the Imperial Japanese Army during World War II.The Type 3 number was designated for the year the gun was accepted, 2603 in the Japanese imperial year calendar, or 1943 in the Gregorian calendar. The bore diameter may have been purposely mis-stated, similar to how the 46 cm guns were officially called 40 cm guns. The shape of the turret is slightly erroneous. Both and Max Crew %: 4181.1, With 50% Crew: 0.619 m While somewhat similar, the suspension design, hull shape, turret and gun are all significantly different, and the tank has only one turret as opposed to the O-I's 4. 100% Crew 75% Crew: 2502.5 Researching the 14 cm on the Type 4 Heavy is recommended, it can be done on the Type 5 Heavy as well if the gun was skipped. Choose Options Add to Your List. Both and Max Crew %: 4311, Standard Gun script.setAttribute("onerror", "setNptTechAdblockerCookie(true);"); Its poor reload and DPM makes it further more vulnerable when isolated. You can specify your selection criteria using the dropdown list below. The combination of this high HP pool and 600 alpha means that Type 5 Heavy can win trades against almost every tank in the game, assuming it is able to penetrate its every shot, with only the E 100 and 60TP being able to challenge it. With wholly penetrating hits The armor was to be 30 mm thick and it was to have a crew of six. With 75% Crew: 0.433 m FH-70 . 75% Crew: 3393 The Type 10 or 12 cm/45 10th Year Type naval gun was a Japanese 120 mm calibre dual purpose anti-aircraft and coastal defense gun used during the Second World War.It was derived from the 12 cm/45 3rd Year Type naval gun.The Type 10 number was designated for the year the gun was accepted,the 10th year of Emperor Taishō's reign, 1927 in the Gregorian calendar. It deals less damage than the HE shells of the 60TP and E 100, while having much worse accuracy, gun handling and more notably no AP and HEAT shells whatsoever. 100% Crew This page has been accessed 177,849 times. Only in the Mediterranean and the N… Any tank with less than 290 mm penetration with premium rounds will have very hard time against the Type 5 Heavy. Sometimes, you can angle even more and expose only your front - when angled correctly, it can bounce any shell in the game. - Huge ammorack is easily damaged from side. var script = document.createElement("script"); With wholly penetrating hits - Huge size and mass means that Type 5 can easily push other tanks and their wrecks around, facehug effectively and is so large that it can act as cover for smaller tanks and when destroyed as effective roadblock. Supposedly a proposed upgrade to the Type 4 super-heavy tank, only some very vague sources even hint at the possible existence of the tank, and as the information is incredibly limited, it currently impossible to tell whether the Type 4 and Type 5 super-heavy tanks actually existed or not. Both and BiA: 4042.5 As seen on both the drawing and the picture of the bunker turret, the front section of the in-game Type 5 turret is too short, while the rear section is too long. Advantageous Damage Per Minute First-shot DPM: 3600 Both: 3203.2 Try to also avoid tanks, especially light tanks and low profile medium tanks getting into your sides, since the Type 5 Heavy is so tall that many tanks can avoid it's gun despite the great -10 degree depression. With BiA: 2.719 s Try to find a place with hard cover. Our complete line of smokeless powders for handguns, rifles, and shotguns is engineered and lab-tested to maximize the precision and performance of your firearms. From June 1943 the Atlantic-boats left their bases without the deck gun. With 100% Signal Boost: 900 m 1/700 Five Star Models WWII IJN 3rd Year Type 12cm/45 Gun(Type G Shield) (4set) $8.95. Just like it, many details like armor, speed, engine type and so on are unknown. The damage output of the gun is outright pathetic for a tier 10 vehicle - it has the same rate of fire with 10 less alpha than the Sheridan with 15 cm, a light tank! Unlike most other tier 10s, Type 5 Heavy doesn't come out as elited if you for some reason haven't researched 14cm gun on Type 4 Heavy (after update 1.5). 50% Crew: 2178 Advantageous Damage Per Minute Rammer: 17.26 s With 100% Crew: 2.397 s Nominal DPM: 2700 Standard Gun 100% Crew: 2817 The tables below give the penetration figures of the most common German guns used to combat armored vehicles. Both: 4104 Type 93 Pure Oxygen Torpedo ★★★★★★ 100 10 Type 94 High Angle Director ★★★★ 55 10 A high-angle anti-air device equipped with a rangefinder. The gun was belt-fed, water-cooled, fired at 300 rpm and came in a six-barrel mounting based on that of the quad 2pr pom-pom. Most notable changes are much more reliable and effective armor profile, huge HP increase (+850), slightly better mobility, notably better gun stats and lower engine deck which makes its silhouette is slightly smaller, though its still the biggest tier 10 in the game and therefor is a massive target. While transport equipment of model 1931 was the usual one axle with 2 wheels type new ZU-8 had two axles with four wheels, which made transporting these guns considerably easier. Gun and Ammunition Chart. 50% Crew: 2298 It was later redesigned for anti-aircraft use, because it showed excellent results as an AA gun, with a range of 3,000 meters horizontally and 2,000 meters vertically against low flying planes. 100% Crew: 3717 This category is located at Category:Type 5 15cm AA Gun. With wholly penetrating hits It retains the same alpha damage and penetration from the Type 4 Heavy. Even 1 tank with you is better than nothing and generally should be enough to save you from that kind of trouble. Third outline describes the same guns as in the two … Both: 3204 Note: This category should be empty. Using Shell Type 1 (600 Damage): Theoretical Damage Per Minute the Ho-Ri was supposed to be an Elefant-inspired heavy tank destroyer, based on the Chi-Ri chassis. Sidescraping can work as it exposes less penetratable spots, but be careful with the turret and hullcheeks - despite the improved armor, they can still be penetrated by TDs and premium rounds, and ammorack is behind them. 100% Crew: 2817 Specifications (1934-Present) Type: Antiaircraft gun Calibre: 40x311mmR (L/60), 40x364mmR (L/70) Bore length: L60: Japanese versions 94.5 in (240 cm) (60 calibers), all other WW2 production 88.6 in (225 cm) (56.25 calibers) Capacity: 7-round integral magazine loaded with 4-round cartridge clips; some versions use alternate feed mechanisms Fire modes: Safe/Semi/Auto, cyclic rate … SKU: FS710072. The wartime German arsenal comprised in all 15 models registered, like the unusual 2.8 cm sPzB 41, the very common 7.5 cm Pak 40, or the fearful 8.8 cm Pak 43. If your opponent doesn't respect your side armor enough, they might carelessly shoot HEAT at Type 5 Heavy's side - the spaced armor is so strong that it can bounce HEAT shells almost flat on, which can trick many players. ... China: Type 56 machine gun, produced by Norinco In addition, the in-game Type 5 turret lacks the elevated section at top of the turret, which is most presumably an armor plate. These games include browser games for both your computer and mobile devices, as well as apps for your Android and iOS phones and tablets. document.getElementsByTagName("head")[0].appendChild(script); Listed is also some of the guns captured from other countries and pressed into German service. With BiA: 0.469 m 75% Crew: 18.5 s This also allows it to take cover from SPGs, and makes it less vulnerable in general. Modules / Available Equipment and Consumables, https://ftr.wot-news.com/2013/12/31/on-tier-10-japanese-tank/, https://www.ww2f.com/topic/55029-heavy-tanks-in-the-imperial-japanese-army/, https://www.reddit.com/r/Warthunder/comments/5wz9dx/type4_super_heavy_tank/, http://wiki.wargaming.net/en/index.php?title=Tank:J20_Type_2605&oldid=289317. - Unlike Type 4 Heavy, hull cheeks are no longer a weakspot, which further improves Type 5's ability to angle its armor, especially when co… The rough sketch of the possible Type 5 super-heavy tank, supposedly an improved modification of the Type 4, detailing the modified engine and cooling system. Because of this, Type 5 Heavy wants to fight up close and personal as much as possible, and to utilize its good trading capabilities, it should be placed on closed areas as much as possible.  Both: 2496 Both: 3973.2 Some of these guns saw limited used, while other, such as the Czechoslovak 37 mm and 47 mm guns, and the Russian 76.2 mm guns, became an integral part of the German arsenal. has its own unique advantages and disadvantages. 75% Crew: 2493 36 L/56 Single shot Wooden box 3 cartridges. It no longer packs the highest alpha damage in the tier, though 600 is still pretty impressive at tier 10. - Has an option to use the 15.2 cm; however, after the nerfs, its almost completely useless. With Binocular Telescope: 500 m 100% Crew The 105mm cannon was specifically designed for the Ho Ri tank destroyers. 100% Crew Positioning is extremely important - getting caught in the open against tier 10 premium rounds, TDs and SPGs is a deathwish. If there is artillery in the game, try to stay in cover as much as possible. With BiA and Vents: 2.293 s Eight 38 cm guns comprised Bismarck's main battery.The principal purpose of these guns was to destroy surface targets at sea, although they could also be used for shore bombardment and, exceptionally, against aircraft. The Type 5 didn't have the 15.2 cm gun it has in the game. Finally, the Type 5 Heavy has surprisingly good gun handling, something that also was lacking on the previous vehicles. Single shot = The gun was feed by a single shot. From Wikimedia Commons, the free media repository. Maximum possible: 2.318 s, With 50% Crew: 3.097 s - Suffers from frontal transmission - can receive engine damage from the front. Rammer: 3903.9 However, due to the very limited information, some parameters of the Type 5 Heavy are guaranteed to be inaccurate in-game: © 2011–2020 Wargaming.net. Both: 4104 If it faces tier 8s, tier 9s with lower penetration or tier 10s that are firing standard ammo, Type 5 Heavy can pretty much laugh at them. With BiA and Vents: 0.367 m It was intended that this gun would be a replacement for the 12 cm (4.7") 10th Year Type used on escort vessels. This was designed in the mid-1930s as a replacement for the .5 inch gun, but development was stopped when it was decided to buy the 20 mm Oerlikon instead. Baiting shots is crucial, and it can be surprisingly effective due to Type 5 Heavy's armor layout. Only a Maus is able to push it due to Type 5 existed as a (! Front on corners since received multiple buffs to its performance in various later patches antitank gun vz in,... Type 12cm/45 gun ( Type G Shield ) ( 4set ) $ 8.95 poor. Ri tank destroyers Powders is an American company that definitely lives up to its performance in later. With 257 and 290 mm penetration are the Biggest threat, and then the! 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